/* eslint-disable */
import * as THREE from 'three';

/**
 * @author Eberhard Graether / http://egraether.com/
 * @author Mark Lundin     / http://mark-lundin.com
 * @author Simone Manini / http://daron1337.github.io
 * @author Luca Antiga     / http://lantiga.github.io
 */

const TrackballControls = function ( object, domElement ) {

    var _this = this;
    var STATE = { NONE: -1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };

    this.object = object;
    this.domElement = ( domElement !== undefined ) ? domElement : document;

    // API

    this.enabled = true;

    this.screen = { left: 0, top: 0, width: 0, height: 0 };

    this.rotateSpeed = 1.0;
    this.zoomSpeed = 1.2;
    this.panSpeed = 0.8;

    this.noRotate = false;
    this.noZoom = false;
    this.noPan = false;

    this.staticMoving = false;
    this.dynamicDampingFactor = 0.2;

    this.minDistance = 0;
    this.maxDistance = Infinity;

    this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];

    // https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/button
    //
    // A number representing a given button:
    // 0: Main button pressed, usually the left button or the un-initialized state
    // 1: Auxiliary button pressed, usually the wheel button or the middle button (if present)
    // 2: Secondary button pressed, usually the right button
    // 3: Fourth button, typically the Browser Back button
    // 4: Fifth button, typically the Browser Forward button
    this.mouseButtonState = [
        STATE.NONE, // 0
        STATE.NONE, // 1
        STATE.NONE, // 2
        STATE.NONE, // 3
        STATE.NONE  // 4
    ];

    // internals

    this.target = new THREE.Vector3();

    var EPS = 0.000001;

    var lastPosition = new THREE.Vector3();

    var _state = STATE.NONE,
    _prevState = STATE.NONE,

    _eye = new THREE.Vector3(),

    _movePrev = new THREE.Vector2(),
    _moveCurr = new THREE.Vector2(),

    _lastAxis = new THREE.Vector3(),
    _lastAngle = 0,

    _zoomStart = new THREE.Vector2(),
    _zoomEnd = new THREE.Vector2(),

    _touchZoomDistanceStart = 0,
    _touchZoomDistanceEnd = 0,

    _panStart = new THREE.Vector2(),
    _panEnd = new THREE.Vector2();

    // for reset

    this.target0 = this.target.clone();
    this.position0 = this.object.position.clone();
    this.up0 = this.object.up.clone();

    // events

    var changeEvent = { type: 'change' };
    var startEvent = { type: 'start' };
    var endEvent = { type: 'end' };


    // methods
    
    this.setMouseButtonState = function(button, state) {
        if (this.mouseButtonState[button] === undefined) {
            return;
        }
        if ((state < STATE.NONE) || (state > STATE.TOUCH_ZOOM_PAN)) {
            return;
        }

        this.mouseButtonState[button] = state;
    };

    this.getMouseButtonState = function(button) {
        var buttonState = this.mouseButtonState[button];

        if (buttonState === undefined) {
            return STATE.NONE;
        }

        return buttonState;
    };

    this.handleResize = function () {

        if ( this.domElement === document ) {

            this.screen.left = 0;
            this.screen.top = 0;
            this.screen.width = window.innerWidth;
            this.screen.height = window.innerHeight;

        } else {

            var box = this.domElement.getBoundingClientRect();
            // adjustments come from similar code in the jquery offset() function
            var d = this.domElement.ownerDocument.documentElement;
            this.screen.left = box.left + window.pageXOffset - d.clientLeft;
            this.screen.top = box.top + window.pageYOffset - d.clientTop;
            this.screen.width = box.width;
            this.screen.height = box.height;

        }

    };

    var getMouseOnScreen = ( function () {

        var vector = new THREE.Vector2();

        return function getMouseOnScreen( pageX, pageY ) {

            vector.set(
                ( pageX - _this.screen.left ) / _this.screen.width,
                ( pageY - _this.screen.top ) / _this.screen.height
            );

            return vector;

        };

    }() );

    var getMouseOnCircle = ( function () {

        var vector = new THREE.Vector2();

        return function getMouseOnCircle( pageX, pageY ) {

            vector.set(
                ( ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / ( _this.screen.width * 0.5 ) ),
                ( ( _this.screen.height + 2 * ( _this.screen.top - pageY ) ) / _this.screen.width ) // screen.width intentional
            );

            return vector;

        };

    }() );

    this.rotateCamera = ( function() {

        var axis = new THREE.Vector3(),
            quaternion = new THREE.Quaternion(),
            eyeDirection = new THREE.Vector3(),
            objectUpDirection = new THREE.Vector3(),
            objectSidewaysDirection = new THREE.Vector3(),
            moveDirection = new THREE.Vector3(),
            angle;

        return function rotateCamera() {

            moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
            angle = moveDirection.length();

            if ( angle ) {

                _eye.copy( _this.object.position ).sub( _this.target );

                eyeDirection.copy( _eye ).normalize();
                objectUpDirection.copy( _this.object.up ).normalize();
                objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();

                objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
                objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );

                moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );

                axis.crossVectors( moveDirection, _eye ).normalize();

                angle *= _this.rotateSpeed;
                quaternion.setFromAxisAngle( axis, angle );

                _eye.applyQuaternion( quaternion );
                _this.object.up.applyQuaternion( quaternion );

                _lastAxis.copy( axis );
                _lastAngle = angle;

            } else if ( ! _this.staticMoving && _lastAngle ) {

                _lastAngle *= Math.sqrt( 1.0 - _this.dynamicDampingFactor );
                _eye.copy( _this.object.position ).sub( _this.target );
                quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
                _eye.applyQuaternion( quaternion );
                _this.object.up.applyQuaternion( quaternion );

            }

            _movePrev.copy( _moveCurr );

        };

    }() );

    this.zoomIn = function(delta) {
        if (!delta) {
            return;
        }

        if (_this.object.inOrthographicMode) {
            const factor = 1.0 + (delta * _this.zoomSpeed);
            const zoom = _this.object.zoom * factor;
            if (zoom > 0.1) {
                _this.object.setZoom(zoom);
            } else {
                _this.object.setZoom(0.1);
            }
        } else {
            const factor = 1.0 - (delta * _this.zoomSpeed);
            _eye.subVectors(_this.object.position, _this.target);
            _eye.multiplyScalar(factor);
            _this.object.position.addVectors(_this.target, _eye);
            _this.checkDistances();
            _this.object.lookAt(_this.target);
            if (lastPosition.distanceToSquared(_this.object.position) > EPS) {
                _this.dispatchEvent(changeEvent);
                lastPosition.copy(_this.object.position);
            }
        }
    };

    this.zoomOut = function(delta) {
        if (!delta) {
            return;
        }

        if (_this.object.inOrthographicMode) {
            const factor = 1.0 - (delta * _this.zoomSpeed);
            const zoom = _this.object.zoom * factor;
            if (zoom > 0.1) {
                _this.object.setZoom(zoom);
            } else {
                _this.object.setZoom(0.1);
            }
        } else {
            const factor = 1.0 + (delta * _this.zoomSpeed);
            _eye.subVectors(_this.object.position, _this.target);
            _eye.multiplyScalar(factor);
            _this.object.position.addVectors(_this.target, _eye);
            _this.checkDistances();
            _this.object.lookAt(_this.target);
            if (lastPosition.distanceToSquared(_this.object.position) > EPS) {
                _this.dispatchEvent( changeEvent );
                lastPosition.copy( _this.object.position );
            }
        }
    };

    this.zoomCamera = function () {

        var factor;

        if ( _state === STATE.TOUCH_ZOOM_PAN ) {

            factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
            _touchZoomDistanceStart = _touchZoomDistanceEnd;
            _eye.multiplyScalar( factor );

        } else {

            factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;

            if ( factor !== 1.0 && factor > 0.0 ) {

                if ( _this.object.inOrthographicMode) {
                    // See https://github.com/mrdoob/three.js/issues/1521
                    var zoom = _this.object.zoom * (2 - factor);
                    _this.object.setZoom(zoom);
                } else {
                    _eye.multiplyScalar( factor );
                }
            }

            if ( _this.staticMoving ) {

                _zoomStart.copy( _zoomEnd );

            } else {

                _zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;

            }

        }

    };

    this.panCamera = ( function() {

        var mouseChange = new THREE.Vector2(),
            objectUp = new THREE.Vector3(),
            pan = new THREE.Vector3();

        return function panCamera() {

            mouseChange.copy( _panEnd ).sub( _panStart );

            if ( mouseChange.lengthSq() ) {

                mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );

                pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
                pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );

                _this.object.position.add( pan );
                _this.target.add( pan );

                if ( _this.staticMoving ) {

                    _panStart.copy( _panEnd );

                } else {

                    _panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );

                }

            }

        };

    }() );

    this.checkDistances = function () {

        if ( ! _this.noZoom || ! _this.noPan ) {

            if ( _eye.lengthSq() > _this.maxDistance * _this.maxDistance ) {

                _this.object.position.addVectors( _this.target, _eye.setLength( _this.maxDistance ) );
                _zoomStart.copy( _zoomEnd );

            }

            if ( _eye.lengthSq() < _this.minDistance * _this.minDistance ) {

                _this.object.position.addVectors( _this.target, _eye.setLength( _this.minDistance ) );
                _zoomStart.copy( _zoomEnd );

            }

        }

    };

    this.update = function () {

        _eye.subVectors( _this.object.position, _this.target );

        if ( ! _this.noRotate ) {

            _this.rotateCamera();

        }

        if ( ! _this.noZoom ) {

            _this.zoomCamera();

        }

        if ( ! _this.noPan ) {

            _this.panCamera();

        }

        _this.object.position.addVectors( _this.target, _eye );

        _this.checkDistances();

        _this.object.lookAt( _this.target );

        if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {

            _this.dispatchEvent( changeEvent );

            lastPosition.copy( _this.object.position );

        }

    };

    this.reset = function () {

        _state = STATE.NONE;
        _prevState = STATE.NONE;

        _this.target.copy( _this.target0 );
        _this.object.position.copy( _this.position0 );
        _this.object.up.copy( _this.up0 );

        _eye.subVectors( _this.object.position, _this.target );

        _this.object.lookAt( _this.target );

        _this.dispatchEvent( changeEvent );

        lastPosition.copy( _this.object.position );

    };

    // listeners

    function keydown( event ) {

        if ( _this.enabled === false ) return;

        window.removeEventListener( 'keydown', keydown );

        _prevState = _state;

        if ( _state !== STATE.NONE ) {

            return;

        } else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && ! _this.noRotate ) {

            _state = STATE.ROTATE;

        } else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && ! _this.noZoom ) {

            _state = STATE.ZOOM;

        } else if ( event.keyCode === _this.keys[ STATE.PAN ] && ! _this.noPan ) {

            _state = STATE.PAN;

        }

    }

    function keyup( event ) {

        if ( _this.enabled === false ) return;

        _state = _prevState;

        window.addEventListener( 'keydown', keydown, false );

    }

    function mousedown( event ) {

        if ( _this.enabled === false ) return;

        event.preventDefault();
        event.stopPropagation();

        if ( _state === STATE.NONE ) {
            var buttonState = _this.getMouseButtonState(event.button);
            _state = (buttonState === STATE.NONE) ? event.button : buttonState;
        }

        if ( _state === STATE.ROTATE && ! _this.noRotate ) {

            _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
            _movePrev.copy( _moveCurr );

        } else if ( _state === STATE.ZOOM && ! _this.noZoom ) {

            _zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
            _zoomEnd.copy( _zoomStart );

        } else if ( _state === STATE.PAN && ! _this.noPan ) {

            _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
            _panEnd.copy( _panStart );

        }

        document.addEventListener( 'mousemove', mousemove, false );
        document.addEventListener( 'mouseup', mouseup, false );

        _this.dispatchEvent( startEvent );

    }

    function mousemove( event ) {

        if ( _this.enabled === false ) return;

        event.preventDefault();
        event.stopPropagation();

        if ( _state === STATE.ROTATE && ! _this.noRotate ) {

            _movePrev.copy( _moveCurr );
            _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );

        } else if ( _state === STATE.ZOOM && ! _this.noZoom ) {

            _zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );

        } else if ( _state === STATE.PAN && ! _this.noPan ) {

            _panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );

        }

    }

    function mouseup( event ) {

        if ( _this.enabled === false ) return;

        event.preventDefault();
        event.stopPropagation();

        _state = STATE.NONE;

        document.removeEventListener( 'mousemove', mousemove );
        document.removeEventListener( 'mouseup', mouseup );
        _this.dispatchEvent( endEvent );

    }

    function mousewheel( event ) {

        if ( _this.enabled === false ) return;

        event.preventDefault();
        event.stopPropagation();

        switch ( event.deltaMode ) {

                        case 2:
                                // Zoom in pages
                                _zoomStart.y -= event.deltaY * 0.025;
                                break;

            case 1:
                                // Zoom in lines
                _zoomStart.y -= event.deltaY * 0.01;
                break;

            default:
                // undefined, 0, assume pixels
                _zoomStart.y -= event.deltaY * 0.00025;
                break;

        }

        _this.dispatchEvent( startEvent );
        _this.dispatchEvent( endEvent );

    }

    function touchstart( event ) {

        if ( _this.enabled === false ) return;

        event.preventDefault();

        switch ( event.touches.length ) {

            case 1:
                _state = STATE.TOUCH_ROTATE;
                _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
                _movePrev.copy( _moveCurr );
                break;

            default: // 2 or more
                _state = STATE.TOUCH_ZOOM_PAN;
                var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
                var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
                _touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );

                var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
                var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
                _panStart.copy( getMouseOnScreen( x, y ) );
                _panEnd.copy( _panStart );
                break;

        }

        _this.dispatchEvent( startEvent );

    }

    function touchmove( event ) {

        if ( _this.enabled === false ) return;

        event.preventDefault();
        event.stopPropagation();

        switch ( event.touches.length ) {

            case 1:
                _movePrev.copy( _moveCurr );
                _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
                break;

            default: // 2 or more
                var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
                var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
                _touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );

                var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
                var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
                _panEnd.copy( getMouseOnScreen( x, y ) );
                break;

        }

    }

    function touchend( event ) {

        if ( _this.enabled === false ) return;

        switch ( event.touches.length ) {

            case 0:
                _state = STATE.NONE;
                break;

            case 1:
                _state = STATE.TOUCH_ROTATE;
                _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
                _movePrev.copy( _moveCurr );
                break;

        }

        _this.dispatchEvent( endEvent );

    }

    function contextmenu( event ) {

        event.preventDefault();

    }

    this.dispose = function() {

        this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
        this.domElement.removeEventListener( 'mousedown', mousedown, false );
        this.domElement.removeEventListener( 'wheel', mousewheel, false );

        this.domElement.removeEventListener( 'touchstart', touchstart, false );
        this.domElement.removeEventListener( 'touchend', touchend, false );
        this.domElement.removeEventListener( 'touchmove', touchmove, false );

        document.removeEventListener( 'mousemove', mousemove, false );
        document.removeEventListener( 'mouseup', mouseup, false );

        window.removeEventListener( 'keydown', keydown, false );
        window.removeEventListener( 'keyup', keyup, false );

    };

    this.domElement.addEventListener( 'contextmenu', contextmenu, false );
    this.domElement.addEventListener( 'mousedown', mousedown, false );
    this.domElement.addEventListener( 'wheel', mousewheel, false );

    this.domElement.addEventListener( 'touchstart', touchstart, false );
    this.domElement.addEventListener( 'touchend', touchend, false );
    this.domElement.addEventListener( 'touchmove', touchmove, false );

    window.addEventListener( 'keydown', keydown, false );
    window.addEventListener( 'keyup', keyup, false );

    this.handleResize();

    // force an update at start
    this.update();

};

TrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
TrackballControls.prototype.constructor = TrackballControls;

export default TrackballControls;
